BBS:      TELESC.NET.BR
Assunto:  Dos Doors
De:       Heisenberg
Data:     Sat, 7 Feb 2026 23:18:00 +0000
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  hbRenb: hcDos Doors
  bBynb: hcNightfox bto cHeisenberg bon cSat Feb 07 2026 12:53:07n

 >   Re: Dos Doors
 >   By: Heisenberg to All on Sat Feb 07 2026 03:06 pm
 > 
 >  He> I was wondering what solution works best for everyone to run dos based  >  He> games?
 > 
 >  He> Ive been using dosemu2 on linux with mixed success.. some games work an >  He> some dont.. but its pretty hit or miss.
 > 
 >  He> Ive also gotten some games to work using dosbox-x and doornode on linux >  He> where they dont work under dosemu2
 > 
 >  He> what works best for most of you?
 > 
 > I'm running my BBS in Linux and I also use dosemu2.  I've found very few DOS > door games that don't work well in dosemu2; it was just a few trivia games t > were taking up a lot of CPU time for some reason and appeared slow or almost > frozen.  I ended up replacing those with something different.  Otherwise I
 > haven't had much trouble with dosemu2.  I didn't know dosbox-x could be used > for this purpose (I didn't know dosbox-x could communicate with Synchronet t > send output to the user).
 > 
 > Nightfox
Actually, im using something called Doornode to facilitate that..which uses
dosbox-x, its working well with ubuntu linux and ive gotten some games to run
which dont work under dosemu2 - specificaly Esterian Conquest, where i was
getting a Runtime Error 008 when running nightly maintence... and i found that
some other games are working well.. i.e tradwars 2002
n
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  gSynchronetn  Kalgoorlie Retro BBS, Kalgoolrie, WA

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