BBS:      TELESC.NET.BR
Assunto:  Re: Epyx Games Series
De:       Andreas Kohlbach
Data:     Sat, 23 May 2026 12:30:01 +1100
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On Thu, 21 May 2026 14:17:48 -0000 (UTC), Kalevi Kolttonen wrote:
>
> Andreas Kohlbach  wrote:
>> But wasn't it the game Jumpman which saved Epyx from the brink of
>> bankruptcy? Then Jumpman ? highly addictive by the way ? made Summer
>> games and the others you mention only possible.
>
> I do not know,

I think I had it from Epyx' Wikipedia page:

| A year later ([1982], Epyx was starting to have financial
| difficulties. Jim Connelley wanted and received money through venture
| capital, and the venture capitalists installed Michael Katz to manage
| the company. Connelley clashed with new management, left Epyx, and
| formed his own development team,The Connelley Group, with all of the
| programmers going with him, but continued to work under the Epyx
| umbrella.

| With no programmers to develop any games in-house, Michael Katz needed
| to hire programmers to ensure a steady supply of games. Several venture
| capital owners involved in Epyx also had ownership of a company called
| Starpath. While Starpath had several young programmers and hardware
| engineers, they were facing financial difficulties as well. Around this
| time, an independent submission to publish a game called Jumpman came
| through and was a big hit for Epyx. The success of Jumpman made Epyx a
| lot of money [...]

Okay, may be not bankruptcy, but no doing well and sort of in panic to
get a game to the market.

> but Jumpman is one of the greatest platformers ever made. A fantastic
> game indeed!

:-)
-- 
Andreas

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